1. Innovation and creativity
2.Curricolar integration
3. Comunication and interaction among the partner school
4.collaboration among partner school
5.Use of tecnology
6. Result,impact and documentation
2.Curricolar integration
3. Comunication and interaction among the partner school
4.collaboration among partner school
5.Use of tecnology
6. Result,impact and documentation
TITLE: CODING IN MY CLASSROOM
AGE: 11-13 years
DURATION: 2-2,5 mounth
ABSTRACT: The
project aims to stimulate critical thinking, computational thinking, to lead
pupils to find solutions to simple problems and complex problems using solving
algorithms
GOALS:
-enhance their communication skills and ICT skills
-Learn use web 2.o tools
- use block programming with scratch and code.org
-use computational thinking with coding unplugged (codyroby, pixel art…)
-They will share the experiences on twinspace in etwinnig
WORK PROCESS
-1 week the students will learn what coding and the computational
epnipero is, what it means to program, smart and not smart objects
. 2 weeks will work on unplugged coding (codyroby, codyfeet, pixel art),
divided into groups
-2 weeks will work on block programming, 20 hours quick course by
code.org
2 weeks will work on scrath, learn its features, create postcards,
animate characters
1 week will they will share the materials on twinspaces and learn new approaches
from their etwinnin buddies
EVALUTATION: observation, kahoot, they will assess their work
using the tool on twinspace by commentino and discussing
EXPECTED RESULTS:
-After the project
the students will be able tofind solutions to simple problems;
-they will have
improved the logical and critical thinking;
-they will be able to
use block programming on different schemes;
-they will be able to
use twinspace;
-they will have
improved the English language,
- they will have
shared experiences and learned from different cultures


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